We’re finally back for our therapy session with you and we’re about to share, like, a lot. Oof, you might want to take a seat, we’re lying down on the couch for a moment as well. Do you want the good news or the bad news first? Ok then, let’s go.
Our team is growing! After we found ourselves spening more and more time with management, PR, or social media tasks, we finally decided to get some help with that so we can concentrate on actually making a game.
Hey guys! :) As many of you have noticed: it's been a while since we did an update here on our blog. We didn't even write an article about the successful Kickstarter campaign! I know, I know, shame on us! And we are sorry and will try to do better from now on. But, we've been really busy with development and finally found the time to show you what we've been working on!
We finally decided on a date for our kickstarter campaign! We're almost at 5000 subscribers and pretty sure to reach that goal in the next couple of days. Thank you guys so much for that, you're amazing!
Because we had to make some final appointments, we finally decided on a date to start the campaign and our Europe tour:
October 11th, 2016!
A lot of you probably already know, but we were at gamescom in Cologne about two weeks ago and had a pre-alpha demo of Lost Ember in our bags! As part of the amazing Indie Arena Booth (www.indiearenabooth.de) we presented Lost Ember to about 350,000 visitors (well, maybe not all of them came to our booth...) and had an incredible time!
We plan to start a kickstarter campaign in fall and we need your help. We're a small team without a big marketing budget and want to tell you what we have planned to spread the word: